Constraints : Ant-man theme, 1 month
Engine : Unity
Device : HTC Vive
Team : Maxime Neveu, Dimitri Roziecki, Manon Tardif, Nicolas Dufort, Maxime Demaille
What I did : Unity Development, Game Design, Level Design, Sound Design
Antscape is a VR escape game playable on HTC Vive. The game takes place in the universe of the movie Ant-Man (2014). Scott is training with his mentor Hank Pym who decides to lock him up in a room. Scott has to use his special abilities to find Hanks Safe and leave the room using his special abilities : changing his size and the size of objects.
Watch the walkthrough (Warning : spoilers !) :
Antscape was driven by three main goals :
- Create an immersive experience
- Allow the player to become Ant-man
- Design a good puzzle
Those goals are useful to each other. Designing a good puzzle would get the player to master his powers and become Ant-man, and that would lead to an immersive experience.